Humanoid rigs are designed for characters that have a humanoid body structure, with two arms, two legs, a head, and a torso. Generic rigs are also for bipedal characters but offer more flexibility, for example if you are animating an elf, orc or dwarf - bipedal but non-human character.ĭiving deeper into the rigging conversation - let's explore the distinct differences in the rigging types supported by our AI animation FBX files. Humanoid is for human characters and maps more specifically to bones and joints on the human body.
The Krikey AI FBX file is compatible with two rig types: humanoid and generic. The FBX file format is interoperable and compatible with a number of different software tools including Unity, Unreal, Unity Games, Blender, Maya 3D and more. Krikey AI Animation Editor offers you the option to AI Animate a character and then download the rig for the animation as an FBX file. All you have to do is 1) design your custom 3D avatar character, 2) AI Animate your character and 3) in the Animation editor view you have the option to download rig and then take it into any other software tool of your choice. We handle the rigging and you focus on creating a Pixar like cartoon animation. No extra code or special skills required. Krikey AI auto-rigs every custom character you design within our tool and applies the animation to the humanoid rig on the 3D animation editor.